The Imperium’s elite alien-hunters are returning to the battlefield in Warhammer 40,000: Chaos Gate - Deathwatch, a newly announced turn-based tactical RPG heading to PlayStation 5, Xbox Series X|S, and PC. Developed by Complex Games and published by Frontier Foundry, this direct sequel to the critically acclaimed Daemonhunters expands the scope of the grimdark universe with new vehicles, deeper squad customization, and a massive multi-faction war.
While a firm release date remains under wraps, the game is confirmed for PC via Steam and the Epic Games Store. Players will step into the boots of an Inquisitor commanding the Deathwatch, facing off against a staggering seven distinct enemy factions across the Tyrian expanse, including Genestealer Hivecults, Orks, T’au, and the forces of Chaos.
Every squad you build and every decision you make shapes the fate of a sector under siege.
- Official Announcement, Frontier Foundry
To combat these diverse threats, the sequel introduces heavy armor to the tactical grid. Players can now deploy vehicles like the towering Redemptor Dreadnought, the agile Scout Sentinel, and the battle-hardened Leman Russ tank to crush xenos forces and deliver the Emperor’s will.
Key Features and Gameplay Additions
- Build Your Team: Recruit and customize elite specialists from across the Imperium. Combine classes, weapons, abilities, and unique Chapters to forge squads tailored to each mission.
- Tactics That Reward Precision: Combat demands discipline. Positioning, timing, squad synergy, and environmental hazards all determine the flow of combat.
- A Sector at War: Fight across the war-torn worlds of the Tyrian expanse against seven distinctive enemy factions, each bringing unique behaviors and tactical demands.
- Forge Your Own War in Skirmish Mode: A new standalone mode offering pure combat focus. Configure your Kill Team, test new squad compositions, and experiment with different tactics against select factions.
The Tactical Evolution of the Deathwatch
Shifting the narrative focus from the Grey Knights in Daemonhunters to the Deathwatch is a brilliant structural move for a turn-based tactical RPG. Because the Deathwatch recruits its veterans from various Space Marine Chapters across the galaxy, it inherently justifies a much broader class identity and significantly deeper squad customization than a single-chapter focus ever could.
Furthermore, expanding the enemy roster from just Nurgle forces to seven distinct factions - including the highly mobile T'au and the overwhelming numbers of the Orks - forces players to constantly adapt their strategies rather than relying on a single optimized build. The addition of heavy vehicles like the Redemptor Dreadnought also suggests larger map designs and more complex environmental destruction, pushing the franchise closer to the grand, chaotic scale of tabletop Warhammer 40K.