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Resident Evil Requiem Dominates Famitsu Japan Sales with Massive PS5 Debut

Resident Evil Requiem Dominates Famitsu Japan Sales with Massive PS5 Debut
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Capcom's highly anticipated survival horror title, Resident Evil Requiem, has dominated the latest Japanese software sales charts, securing the top spot with 155,373 physical copies sold on the PlayStation 5 during its debut week. According to the latest Famitsu data covering February 23 to March 1, 2026, the game also claimed the second position on the Nintendo Switch 2 with 38,793 copies, highlighting a massive launch for the iconic franchise across multiple hardware generations.

This sales report is essential for gaming industry analysts, PlayStation enthusiasts, and investors tracking the performance of major third-party releases in the Japanese market. Understanding these figures provides clear insight into consumer platform preferences and the ongoing momentum of both the PS5 and the newly launched Nintendo Switch 2 ecosystems. For players, it signals which platforms are currently fostering the most active communities for blockbuster multiplayer and single-player experiences.

The massive gap between the PlayStation 5 and Nintendo Switch 2 versions of Resident Evil Requiem underscores a significant market reality in Japan. While Nintendo hardware traditionally dominates overall software volume, Japanese consumers overwhelmingly prefer Sony's console for high-fidelity, mature-rated AAA titles. This trend ensures that the PS5 remains a critical target for developers building graphically intensive games.

Top 10 Japanese Software Sales (Feb 23 - Mar 1, 2026)

The latest Famitsu charts reveal a strong mix of new releases and enduring legacy titles. Beyond the massive success of Capcom's latest horror entry, racing fans showed up for the debut of Tokyo Xtreme Racer on the PS5, while Nintendo's first-party lineup continued to show strong legs.

RankPlatformTitleWeekly SalesLifetime Sales
1PS5Resident Evil Requiem155,373NEW
2NS2Resident Evil Requiem38,793NEW
3PS5Tokyo Xtreme Racer17,669NEW
4NS2Mario Tennis Fever12,10666,205
5NS2Mario Kart World10,8472,846,759
6NSWTales of Berseria Remastered9,798NEW
7NSWDragon Quest 7 Reimagined9,64023,718
8NS2Dragon Quest 7 Reimagined8,748202,770
9NSWAnimal Crossing: New Horizons6,4298,390,892
10NS2Animal Crossing: New Horizons - NS2 Edition5,95078,521

Further down the charts, the enduring appeal of classic RPGs was evident with Tales of Berseria Remastered debuting at number six on the original Nintendo Switch with 9,798 copies, and moving an additional 5,028 units on the PS5. Meanwhile, Dragon Quest 7 Reimagined continues to perform exceptionally well across both Nintendo Switch generations, proving the sustained power of the franchise in its home country.

Frequently Asked Questions

How many copies did Resident Evil Requiem sell in its first week in Japan?

The game sold a combined total of 194,166 physical copies across both platforms, with 155,373 units sold on the PlayStation 5 and 38,793 units on the Nintendo Switch 2.

What was the top-selling PS5 exclusive or console-specific title this week?

Aside from the multiplatform Resident Evil Requiem, the racing title Tokyo Xtreme Racer debuted strongly at number three, selling 17,669 copies exclusively on the PS5.

Are older Nintendo Switch games still selling well?

Yes, legacy titles like Animal Crossing: New Horizons and Mario Kart 8 Deluxe continue to chart, with Animal Crossing moving 6,429 copies this week, pushing its lifetime physical sales in Japan past 8.39 million units.

My Take

The roughly 4-to-1 sales ratio in favor of the PlayStation 5 for Resident Evil Requiem is the most telling data point from this week's Famitsu report. It definitively proves that while the Nintendo Switch 2 is capturing the broader casual and family market, the core Japanese gaming audience still relies heavily on the PS5 for premium, graphically demanding experiences. Furthermore, the strong debut of Tokyo Xtreme Racer at number three shows that there is still a healthy, dedicated niche for specialized genres on Sony's hardware. As we move deeper into 2026, third-party publishers will likely continue this dual-pronged strategy: targeting the PS5 for maximum revenue on AAA releases, while leveraging the Switch 2 for long-tail sales and broader demographic reach.

Sources: nintendoeverything.com ↗
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