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Announcement at State of Play
Lionsgate and Saber Interactive revealed the untitled John Wick AAA video game during Sony's State of Play showcase on February 12, 2026, sparking immediate excitement among fans. The single-player third-person action title is in development for PlayStation 5, Xbox Series X|S, and PC, and is now available to wishlist on these platforms.
Key Involvement from Franchise Creators
Keanu Reeves reprises his role as John Wick, providing his likeness, voice, and direct input into production. Franchise director Chad Stahelski is also deeply involved, ensuring the game aligns with the films' vision. Saber Interactive CEO Matthew Karch highlighted the collaboration: “John Wick is one of the most iconic characters in action film history. Saber is honored to work alongside Chad, Keanu, and the Lionsgate team to bring the world of Wick to life in a AAA game.”
Lionsgate's Jenefer Brown, President of Global Products & Experiences, added: "We are collaborating closely with Saber's dedicated team to develop a game that captures the unparalleled action, brand-defining fight choreography, immersive world-building, and authenticity of the films."
Gameplay and Story Details
The game features an original narrative set years before John Wick's "Impossible Task," expanding the franchise timeline with familiar characters and new ones created for the project. It promises high-impact gun-fu combata blend of precise gunplay and martial artsintense driving sequences, cinematic storytelling, immersive environments, and dynamic camerawork.
Developers aim to make players feel like they're inside a John Wick movie, playing as the Baba Yaga himself. A reveal trailer showcased hard-hitting, cinematic gameplay tailored for mature audiences. The game is canon to the movie universe, contributing to its lore.
Saber Interactive's Track Record
Saber Interactive brings experience from adapting IPs, including the 2024 release Warhammer 40,000: Space Marine 2, which sold over seven million units in its first year. This project continues their focus on thrilling, large-scale gaming experiences.
Franchise Background and Why This Matters
Since 2014, the John Wick films have grossed over $1 billion globally across four movies. The universe has expanded with Peacock's The Continental series and the upcoming Ballerina spinoff starring Ana de Armas, plus projects like a Caine film with Donnie Yen. This game matters because it bridges cinema and gaming, offering fans interactive access to the High Table's underworld. For gamers, it delivers authentic gun-fu in a AAA package from a proven studio, potentially setting a new standard for movie tie-ins.
Realistic Scenario: A Night in the Continental
Imagine stepping into John Wick's shoes during a high-stakes mission: you slide across a marble floor in the Continental hotel, dual-wielding pistols while dodging assassins. Reloading mid-flip, you transition to hand-to-hand takedowns, all with fluid gun-fu mechanics that punish imprecise play. The dynamic camera captures every bullet casing in slow motion, heightening tension as you pursue a target through neon-lit streets in a brutal car chase.
Forward-Looking Implications
As the John Wick franchise grows with more films and series, this game could pioneer deeper canon integrations, influencing future adaptations like a Caine title. Success might boost Saber's profile post-Space Marine 2, leading to more Hollywood-game crossovers and wishlist-driven pre-launch hype on consoles and PC. For players craving cinematic action, it promises to blur lines between film and interactivity, potentially redefining the action genre.
Fans, long awaiting a worthy John Wick game, now have a project backed by the originals, ensuring it honors the Baba Yaga's legacy while innovating for next-gen hardware.